Hey, I'm Case! I work full time designing independent video games. I'm currently living in the UK but work remotely with a team based in California under the name of Studio Thunderhorse and currently working full time on Flynn: Son of Crimson with them. 

I've been studying games for over 7 years and developing for just under 5 of them, learning a lot in the process. Designing games has always been a huge passion of mine from a very early age as designing games on paper during classes at School are my first memories of dabbling in the art. I often still take an old-fashioned approach to game design and use pencil & paper and love it!

I'm a firm believer that video games should be fun and feel great regardless of the genre (wow, that's obvious isn't it!). This blog will hopefully give you an insight on how I tackle game design elements such as 'Game Feel' and tips on how to get the most out of your own games!

At heart, I'm a musician and have been composing music since 2008 and sometimes relax after a long day of coding with an evening of composing music. You can find my music bits here and here.

Check out my Portfolio to see what projects I've worked on/games I have released or keep up with my current work over at my Twitter.